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Re: Invite to a devonian seascape
Hi,
did anybody manage to make this work... haven't had any feedback, so I'm
not sure if anyone got the site to function..
Christian
> Hi,
>
> I hope this list is the right place to post this. Firstly, I should
say
> that I'm no kind of expert in ancient life of any kind - my expertese is
in
> 3D animation and design.
>
> the reason I'm writing is that I've developed something that might be of
> interest here - it's a 3D environment based on a Devonian underwater
scene.
> Basically, you can explore the sea-bed, following various fish, and other
> creatures around, and getting an idea of how they might have looked (URL
at
> the end of this message).
>
> It's a real-time simulation which started off as my attempt to learn the
> software I've used, but which has turned into something which I think
might
> eventually be of interest as an exhibit or some other kind of aid.
>
> Obviously since I've no experience in this field, and have only the
research
> I've done online to guide my designs and animations, there will be a lot
> that needs to be modified to create a working project. However, I'd
> appreciate the feedback of this group about whether it's a worthwhile
> project to pursue, and if so what could be done with it, both to improve
its
> quality and realism, and to get it to an interested audience.
>
> Obviously as it started life as a learning project for me, I'm only going
to
> be able to develop it if there's a realistic chance that it's going to be
> worthwhile, but I'd like to invite the group to take a look:
>
> http://www.geocities.com/christiandarki/fish.htm
>
> you'll need a relatively fast machine, and a browser with Shockwave 8
> installed to make it work - and it's quite a large file (1mb) so it will
> take a while to load and initialise (it's eventually intended as an
exhibit
> on a dedicated machine rather than an online website, so users won't in
the
> end have these problems).
>
> Hope you like it.
>
> Christian Darkin
>
>
>
>