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Re: Virtual reality dinos (+ von Daniken)
>Well we did talk about this awhile ago. If you remember Betty (I think)
>mentioned that bandnwidth is the real problem. To construct a 3D image so
>that the "touchy/feely" of the bone is evident, one needs to look at more
>than an order of magnitudebetter images than we have now with all the
>attendent bandwidth problems of stowage and transmission. Your 14,400 modem
>would have to be on the order of 200,000 or so etc,etc.
This is one-tenth the increment already committed to by the industry to
provide for "video-dial-tone". It is also ten times the amount needed
to display an object using pan-and-scan video goggles, where very little
of the image needs to be transmitted per unit time.
regards,
Larry Smith